Drag and drop tools to let you create and edit menus, levels, characters and more.
Multiplayer
Out of the box multiplayer support, no need to set up servers, just join from another device and go.
3D Animations
Use pre-made 3D models and animations, or upload your own straight from your computer.
Real-Time
Rapid prototype asset, ui and even line by line source code changes straight on your devices, even during gameplay.
Mobile Friendly
Use your iPad to publish an Android game, or vice versa. Our tools run on mobiles, tablets and PCs.
Templates
Build your projects from existing game templates and art asset packs.
JavaScript APIs
Cross-platform javascript APIs for handling multiplayer events, 3D graphics and more.
Open Source
Our code is open sourced under the liberal Apache 2.0 license.
Testimonials
Hear what the awesome people who have used our technology are saying about us.
Visual Design Tools
Menu Editor
The menu editor provides a visual interface for JavaScript menu classes. Allowing you to drag and drop objects around. Apply textures, 3D models and animations to them. Even load the source code and edit it line by line, with the changes synchronizing live with the editor and across mobile devices.
Level Editor
The level editor gives you a live overview of your level being used in action. You can watch other players connect and play in your map, as well as create new static meshes, apply textures, models and animations to them, all live during gameplay.
Character Editor
Visually create new character actions and assign 3D animations to them. Allowing you to quickly set up new characters for use in your games, without needing to write a single line of code.
Animation Editor
Import or edit 3D models and animations for visual debugging. Featuring advanced options such as deleting and re-ordering frames, and data compression to help meet lower memory usage limits on mobile devices.
No need to set up any servers. Multi-platform socket communication built directly into the visual editing tools, game logic and JavaScript APIs. Just perform an action on one device and the action will automatically be propagated to all devices in the same level.
Pre-loaded asset library of 3D models, textures and animations for use in your projects. Also support for popular 3D .fbx, .obj and .3ds file formats, allowing you to upload and synchronize your own 3D models and animations created in 3D design packages such as Blender, 3D Studio Max, or Maya.
With our real-time development technology, you can cut out the whole cycle of compilation, device and app store deployment.
Just rapidly prototype asset, design and source code changes across your devices, then instantly deploy those changes straight on published apps as desired.
With no need to go through app store approval, or request a manual user update.
This feature comes super-handy for battling hard to reproduce bugs, which occur often in the world of multiplayer. Just imagine next time your battling another player online and a bug occurs.
Imagine if instead of having to stop, re-compile, re-deploy, re-run, go to the exact pain point, do the same for the other device and test.
Imagine if you could just instantly stream your potential fixes live into a running game for testing... Well with real-time development, you can.
Our technology is designed for touch, and runs across web and mobile based devices. This allows us to support Windows, Mac, Linux, iOS, Android, Windows Phone, Firefox OS, Blackberry, Tizen and more.
Enabling you to to edit, manage and even publish your games on the go.
Game Templates
Build your projects from existing game templates. Giving you the ability to instantly create, extend and share your own shooter, fighting, platformer games and more.
Asset Packs
Art asset packs are provided for you to quickly create your own games from, without the need for learning 3D modeling.
Create
Create your own 3D models, animations or code modules and sell or share them for others to use.
Cross-platform JavaScript APIs for handling multiplayer events, network downloads and uploads, 3D graphics, file system, audio playback, in-app purchases and more.
Allowing you to write your entire application logic in real-time using JavaScript, without needing to implement any platform specific native code.
Our code is open sourced under the liberal Apache 2.0 license and hosted on GitHub.
Giving you the ability to clone, compile and deploy any project built using our tools directly on the app stores yourself. As well as fork and extend the engine as desired.